Hello everyone ! Last time we shared a few tricks that we use to make every fight in Drifter's Tales as epic as…
One of the challenges we faced was of course to answer the following question: how to create a cards game that contains…
We launched our alpha version a few weeks ago and we already have a lot of interesting feedback on how our players have…
Last month, I had the pleasure to let you know how we will support the alpha version of Drifter's Tales. Today, it's…
Hello everyone, The release date of the first private alpha is approaching and it's time to show you how we will…
Hello everyone, Last month I talked to you about the struggles and issues inherent in transposing a paper board…
Hello everyone, Today has come the day I am ready to write a devlog. Devlog that will allow hikers to discover the…
By testing new things in Drifter's Tales thanks to your feedbacks, we now have many improvements for you by completely…
This update contains fixes to issues that we have identified through analysis of in-game telemetry data sent during…
This update contains an update to the game engine as well as support for the most popular gamepads. Also, this…
We have heard your feedback and we are bringing you this update which contains many quality of life improvements. …
This update offers bug fixes as well as some changes to player choices. New features: Highlighting the choice to…
Tournaments in test We tested the first tournament internally, and we are now ready to deploy this system to all…
Over the past few months we have been working on new features that prepare for the future. Choose your realm Since…
The year ends, and another begins. It’s time for us to take stock and tell you what we have in store for you for…
It is now difficult for us to maintain several versions of Arena and to offer them on the different stores (Windows…
This month we have prepared for the end of the year. We also cleaned up the apps. New cosmetics available New…
This update brings new content and compatibility with the next cycle. PC and browser version 3.3.0 New features: …
This update adds the “Blood Strength” card and some cosmetic improvements. PC and browser version 3.2.0…
👋 This month we released new ways to have fun. Quests and crafting have arrived We've been talking about it for a…
This update focuses on the crafting system and user experience improvements. PC and browser version 3.0.0 New…
The next six weeks will be all about harvest! The thematic versus The thematic versus will take place in the…
This major update introduces many changes to game customization as well as the quest system. PC and browser version…
👋 This month, we overhauled the game creation system. Places and components As announced the past month, the game…
🙌 Hello all ! During the month of July we worked on social features and private games. And we're going to take…
Wizards, for the next six weeks we will be celebrating the memories we cherish! This period is important for us…
This update introduces private games on all clients. We have also introduced a new authentication system, requiring…
These updates are introducing the public messaging. PC and browser clients 2.5.0 New features: Added public…
These updates contain the first social features. PC and browser clients 2.4.0 Nouveautés : Added a player card…
These updates prepare the applications for the next cycle: the Cycle of the Souvenirs. This version is compatible …
At the end of June it is time for us to make our monthly update. We now have enough data to learn from these first…
These updates add the ability to update the app in English and improve help messages and quality of life. PC version…
These updates essentially have a major technical overhaul to accommodate the multilingual and some improvements in…